//--------------------------------------------------------------------------------
// This file is a portion of the D2D1Renderer.  It is distributed
// under the MIT License, available in the root of this distribution and 
// at the following URL:
//
// http://www.opensource.org/licenses/mit-license.php
//
// Copyright (c) Mirco Timmermann
//
//--------------------------------------------------------------------------------
#pragma once 

#include "..\Events\Messages\KeyboardEvent.h"


class IKeyboardListener {

public:
	virtual void _OnKeyUp(unsigned int vkey, unsigned int ckey) = 0;
	virtual void _OnKeyDown(unsigned int vkey, unsigned int ckey) = 0;

};